Yards
All yards and areas in Clean all the leaves! - unlock requirements, map progression, hard lots, hidden special leaves and the most efficient route through each one.
Introduction
Yards are the game s world map. Clean all the leaves! is built around progressively messier properties that unlock in order, each one tougher, denser and more interesting than the last. You start in the small starter yard where the piles are light and the loop is easy, then move on to neighbors, parks and eventually larger estates that hide leaves in corners, rooftops and behind props. Unlocking the next yard is tied to your cleaning progress and income milestones, which means yards act as both a difficulty curve and a reward system - each new area is a sign that your tools and upgrades are working. Yards also matter for the secret ending: every lot has its own set of visible piles and hidden special leaves that feed your total completion counter. This category breaks down every known area by unlock condition, difficulty, and special-leaf potential, and offers route advice so you clear each property in the fewest trips. Knowing the yard order lets you plan which area to farm and when to push for the next unlock.
Yard Progression Reference
| Yard | Unlock Trigger | Difficulty | Special Leaves |
|---|---|---|---|
| Starter Yard | Free at spawn | Easy | None known |
| Neighbor s Yard | Early progress milestone | Easy-Medium | Possible hidden leaf |
| Community Park | Mid-game milestone | Medium | Likely hidden leaves |
| Forest Grove | Higher progress + income | Medium-Hard | Multiple hidden leaves |
| Old Estate | Late-game milestone | Hard | Final special leaves |
Yard Breakdown
Starter Yard
Where every player learns the loop
Neighbor s Yard
The first taste of a bigger property
Community Park
A mid-game open space with tricky corners
Forest Grove
Dense, dark and full of hidden nooks
Old Estate
The sprawling final property with the hardest clean
Core Mechanics
Yards serve as both difficulty curve and checkpoints. The game gates each new area behind a combination of cleaning progress and income milestones, so you cannot simply wander into the hardest property - you must prove your loop is effective first. Within each yard, the same mechanics apply: piles of leaves, a bag, a vent, and a timer of your own making. What changes is the layout. Early yards are compact and forgiving; late yards sprawl with corners, decorations and elevation that hide leaves from a casual sweep. This is why route planning matters: a player who clears in lanes, sweeps the perimeter first and dumps at the closest vent always outpaces a player who dashes between random piles. Yards also interact with the secret ending system, because every property contains visible piles that count toward completion and, in most mid-to-late yards, hidden special leaves that feed the Leaf Collection badge. Understanding the full yard order lets you plan which area to farm for Cash, when to push for the next unlock, and where the final hidden leaves wait.
Advantages
A clear yard order removes the biggest early confusion in the game: what to do next. The unlock milestones give every player a concrete goal - clear this yard, hit that income level, and the next property opens - which keeps sessions focused and satisfying. Second, the difficulty progression teaches the game s skills naturally: easy lots build route habits, medium lots test your bag and tool balance, and hard lots demand the late-game gear you have been saving for. Third, knowing which yards hide special leaves turns the 100% push from a blind hunt into a checklist, saving hours of aimless sweeping. Fourth, yard route advice (lanes, perimeter-first, zone splitting) is content that works at every stage and applies to co-op too, where teams can split the zones. Finally, the category links directly to the secret-ending section, so completionists have a single path from the first starter lot to the final estate.
Challenges
The yards category depends heavily on community observation, since the official game does not publish a full map or a list of special-leaf locations. That means unlock triggers and hidden-leaf positions are inferred from videos and playthroughs, and they can change as new yards are added in updates. The difficulty labels are also subjective - a yard that feels easy with a leaf blower can feel brutal with a starter rake, so reading the difficulty column without your own gear in mind can mislead. Finally, because the final estate and the secret ending are the most sought-after content, community reports about them change quickly after every patch; always check the update date and the newest guides before relying on a specific hidden-leaf position.
Frequently Asked Questions
How do I unlock the next yard?+
Are hidden special leaves required for 100%?+
Is it better to fully clear a yard or rush to the next one?+
Quick Tips
Always learn the vent position in a new yard before you start sweeping. The difference between a short vent run and a long one can be several wasted trips, which over a full yard adds up to real lost Cash per minute and slows your unlock progression. Make it a habit to spot the vent on the way in and you will clear every property measurably faster.
Sweep the perimeter and corners first in mid-to-late yards. Hidden special leaves love props, fences and elevation, so clearing the obvious center first and leaving the edges for later makes you less likely to miss one during the 100% push. A methodical edge-first route also keeps you from having to backtrack across a clean lawn at the end.
Use the yard map progression bar as your guide during farming sessions. When an unlock is close, farm the current lot a little longer instead of splitting your attention across yards, because focus is usually faster than variety. Completing each property fully also guarantees you grab every milestone reward that yard offers before moving on to the next area.
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